They often end up joining your cause, which is nice, but their general absence makes it feel like this big, tropical island is mostly filled with soldiers, rebels, and a handful of old farmers who are one fetch quest away from joining the rebellion.
There were a few good seasons with interesting developments, but by and large they milked that fucker as dry as they could.
Eventually, I got tired of enemies arbitrarily respawning, I eventually just gave up on stealth altogether.
In that sense, Far Cry 6 is more honest than Far Cry 5, as it is less subtle in saying what it has to say.
But once the moment comes, you decide to stay and help, accepting the task of convincing three factions to join forces and take down Castillo.
The objective is to take control of these territories by completing missions to defeat the boss of that zone and thus close the siege in around the main villain.